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                    <title>ETS-Clan Headquarters News Feed</title>
                    <link>http://www.ets-clan.com</link>
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                    <description>Latest news from http://www.ets-clan.com</description>
                    <language>uk-uk</language>
                    <pubDate>Mon, 02 May 2011 09:56:14 +0200</pubDate>
                    <item>
	                       <title>ETS enhanced the Crysis 2 squad!</title>
	                       <description><![CDATA[-<br />
<b>ETS enhanced the Crysis 2 squad!<br />
<br />
-> <a href="http://ets-clan.com/index.php?site=members&action=show&squadID=11" target="_blank">View the Crysis 2 squad!</a></b><br />
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<div align="center"><img src="images/news-pics/50_1304366140.png" id="ws_image_130436617635_1" border="0" onload="checkSize('130436617635_1', 450, 500)" alt="images/news-pics/50_1304366140.png" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436617635_1" style="display:none;"><a href="images/news-pics/50_1304366140.png" target="_blank"><i>(Auto resize: show original)</i></a></div> </div>]]></description>
	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>gg Frenly won the ETS Doom 3 championship 2011!</title>
	                       <description><![CDATA[<b>-<br />
GG Frenly won the ETS Doom 3 championship 2011!<br />
<br />
Congratulations one and all, and thank you very much for your participation!<br />
<br />
<div align="center"><img src="http://www.ets-clan.com/images/d3_winner_2011.png" id="ws_image_130436617959_1" border="0" onload="checkSize('130436617959_1', 450, 500)" alt="http://www.ets-clan.com/images/d3_winner_2011.png" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436617959_1" style="display:none;"><a href="http://www.ets-clan.com/images/d3_winner_2011.png" target="_blank"><i>(Auto resize: show original)</i></a></div> <br />
</div><br />
</b>]]></description>
	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>Crysis 2 Gets a First Patch v1.01</title>
	                       <description><![CDATA[-<br />
<b><a href="http://www.ets-clan.com/sc_language.php?new_lang=de&query=site%3Dnews" target="_blank"><font color="#FF0000">Switch to German!</font></a></b><br />
<br />
<b>The highly anticipated Crysis 2 is coming out tomorrow and as soon as you pop the game in, <br />
a patch is waiting for you to download.<br />
<br />
The version 1.01 patch carries the size of 39MB and should take a couple of minutes to download. <br />
The patch seems to activate the online servers to get everyone ready <br />
for tomorrow’s intense multiplayer action.<br />
</b><br />
[toggle=read more]<br />
Some of the changes included in the day 1 patch and retail version will be;<br />
<br />
* Changed “Press Start to begin” to “Press Enter to begin”<br />
* Remove textfilter from chat by default<br />
* Remove all aim assist from Multiplayer<br />
* Improve USB headset compatibility<br />
* Resolved game login issues<br />
* Display accurate ping in server browser<br />
* Fixed hologram icon staying on screen after hologram is used up<br />
* Fix friends list UI buttons being offset<br />
<br />
Don’t forget that the Limited Edition of Crysis 2 gives you the opportunity to earn double experience <br />
on day one! Take advantage of this when it comes out tomorrow.<br />
[/toggle]<br />
<div align="center"><img src="images/news-pics/47_1300797172.png" id="ws_image_130436618091_1" border="0" onload="checkSize('130436618091_1', 450, 500)" alt="images/news-pics/47_1300797172.png" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436618091_1" style="display:none;"><a href="images/news-pics/47_1300797172.png" target="_blank"><i>(Auto resize: show original)</i></a></div> </div>]]></description>
	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>Crysis 2 PC Multiplayer hacks already surfaced</title>
	                       <description><![CDATA[-<br />
<b><a href="http://www.ets-clan.de/sc_language.php?new_lang=de&query=site%3Dnews" target="_blank"><font color="#FF0000">Switch to German!</font></a></b><br />
<br />
<b>It seems that Crytek’s bad luck continues, <br />
as the first hacks for Crysis 2’s multiplayer mode have already appeared. <br />
We knew it would happen someday, but we’d assumed it would be after the game’s launch. <br />
The fact that there are already hacks means that Crytek need to address them as soon as possible. <br />
Otherwise, the multiplayer mode will be dead before even anyone starts playing it. </b><br />
<br />
[toggle=read more]<br />
Add to all of these the sound issues, the absence of DX11 support, <br />
the limited graphical options and the text issues and it is quite obvious <br />
that the PC version needs some extra love.<br />
<br />
There are two hacks that you might encounter in your multiplayer games. <br />
The Speedhack and the Spawnkill. The Spawnkill is more frustrating. <br />
Basically anyone that uses it can kill all the players that get spawned. <br />
<br />
We strongly suggest informing Crytek if you encounter any of these two (or more) hacks. <br />
Let’s just hope that they will fix them before it’s too late!<br />
<br />
<a href="http://www.dasreviews.com/das-game-news/crysis-2-pc-multiplayer-hacks-already-surfaced/" target="_blank">Source</a><br />
[/toggle]<br />
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<div align="center"><img src="images/news-pics/46_1299593038.png" id="ws_image_130436618249_1" border="0" onload="checkSize('130436618249_1', 450, 500)" alt="images/news-pics/46_1299593038.png" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436618249_1" style="display:none;"><a href="images/news-pics/46_1299593038.png" target="_blank"><i>(Auto resize: show original)</i></a></div></div>]]></description>
	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>ETS enhanced the Quake 4 squad!</title>
	                       <description><![CDATA[-<br />
<b>ETS enhanced the Quake 4 squad!<br />
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-> <a href="http://ets-clan.com/index.php?site=members&action=show&squadID=8" target="_blank">View the Quake 4 squad!</a></b><br />
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<div align="center"><img src="images/news-pics/44_1299234355.png" id="ws_image_130436618448_1" border="0" onload="checkSize('130436618448_1', 450, 500)" alt="images/news-pics/44_1299234355.png" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436618448_1" style="display:none;"><a href="images/news-pics/44_1299234355.png" target="_blank"><i>(Auto resize: show original)</i></a></div> </div>]]></description>
	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>Treyarch discuss possibility of a futuristic Call of Duty</title>
	                       <description><![CDATA[-<br />
<b><a href="http://www.ets-clan.de/sc_language.php?new_lang=de&query=site%3Dnews" target="_blank"><font color="#FF0000">Switch to German!</font></a></b><br />
<b>A Game Director at Treyarch has said that a Call of Duty game set in the future “would be <br />
pretty fantastic”. When asked if Treyarch would be up for creating a futuristic Call of Duty, <br />
he said “I think the answer is ‘yes.’”<br />
Game Director David Vonderhaar was talking to Machinima about the future of the Call of Duty <br />
series when he made the comments, saying “we have not announced any new Call of Duty games <br />
at this time but to answer his specific question I think, personally, it would be pretty fantastic <br />
to do near-future, you know?</b><br />
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[toggle=read more] <br />
Not necessarily far-future,” adding that “I think it would be kind of a unique opportunity but the way that this <br />
works out is obviously more complicated than ‘Hey. Me and Treyarch are going to make a near-future shooter.<br />
It’s a tough question to answer.”<br />
<br />
Development of the Call of Duty games is handed off between Treyarch and Infinity Ward. <br />
Treyarch made last year’s Call of Duty: Black Ops, and it looks as though a team effort from Infinity Ward, <br />
Raven and Sledgehammer will bring us Modern Warfare 3 later this year. Beyond that, <br />
the baton will likely pass back to Treyarch. <br />
What do you think, would you like to see a Call of Duty game set in the future?<br />
<a href="http://www.pcgamer.com/2011/02/04/treyarch-discuss-possibility-of-a-futuristic-call-of-duty/" target="_blank">Source</a><br />
[/toggle]<br />
<div align="center"><img src="images/news-pics/41_1299224056.png" id="ws_image_130436618728_1" border="0" onload="checkSize('130436618728_1', 450, 500)" alt="images/news-pics/41_1299224056.png" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436618728_1" style="display:none;"><a href="images/news-pics/41_1299224056.png" target="_blank"><i>(Auto resize: show original)</i></a></div> </div>]]></description>
	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>Duke Nukem Forever Has A Release Date</title>
	                       <description><![CDATA[-<br />
<b><a href="http://www.ets-clan.de/sc_language.php?new_lang=de&query=site%3Dnews" target="_blank"><font color="#FF0000">Switch to German!</font></a></b><br />
<b>Duke Nukem Forever has been in development for a little while. <br />
To give you a sense of just how much time has passed since it was first announced, <br />
Gran Turismo--a series known for its punctuality--saw releases 1-5 hit shelves in the <br />
intervening years. Skepticism turned to actual anticipation last September, <br />
when Gearbox unveiled Duke Nukem Forever in playable form at PAX. <br />
<br />
OK, so the game was really, really, real. A lingering question remained, <br />
however: When would we be able to finally take this thing home and play it?</b><br />
[toggle=read more]As it turns out, we now know when that's happening. <br />
"Somehow the guys at Game Informer magazine discovered Duke Nukem Forever's launch date before <br />
I did," joked Randy Pitchford, president of Gearbox Software and executive producer of Duke Nukem Forever. <br />
"But I cannot imagine any better video game news source team than Game Informer to reveal <br />
the moment of truth for the most inconceivable, incorrigible and inspiring turn around story in the history <br />
of the video game industry - the coming of Duke Nukem Forever on May 3, 2011."<br />
<br />
“The moment fans all over the world have been waiting for is almost here,” says Christoph Hartmann, <br />
president of 2K. “May 3, 2011 marks Duke’s return as he unleashes his brash and brutally honest wit on the world. <br />
His return is going to be epic and one that will make video gaming history!”<br />
<br />
May 3 is the North American release date. May 6 is worldwide.<br />
<a href="http://www.gameinformer.com/b/news/archive/2011/01/21/exclusive-duke-nukem-forever-has-a-release-date.aspx" target="_blank">Source</a><br />
[/toggle]<br />
<div align="center"><img src="images/news-pics/39_1299224333.png" id="ws_image_130436618858_1" border="0" onload="checkSize('130436618858_1', 450, 500)" alt="images/news-pics/39_1299224333.png" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436618858_1" style="display:none;"><a href="images/news-pics/39_1299224333.png" target="_blank"><i>(Auto resize: show original)</i></a></div></div>  ]]></description>
	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>Call of Duty Black Ops Most Pirated Game of 2010</title>
	                       <description><![CDATA[-<br />
<b><a href="http://www.ets-clan.de/sc_language.php?new_lang=de&query=site%3Dnews" target="_blank"><font color="#FF0000">Switch to German!</font></a></b><br />
<b>After 2010 came to an end, we taking a look at the most pirated games of the year.<br />
<br />
Call of Duty: Black Ops is the absolute winner in the PC games category this year. <br />
On Xbox 360 Dante’s Inferno receives the same honor, while Super Mario Galaxy 2 <br />
scoops the title of most pirated Wii game of 2010.</b><br />
<br />
[toggle=read more]Call of Duty: Black Ops has already broken quite a few records last year. <br />
With 5.6 million copies sold in the 24 hours following its release, <br />
the game surpassed Modern Warfare 2 as the largest entertainment launch in history.<br />
<br />
Therefore, it would come as no surprise if the game repeated this success on BitTorrent. <br />
And indeed, Black Ops takes the honor of most pirated game on the PC last year, <br />
a title which went to Modern Warfare in 2009. Even though it has only been available for a few weeks, <br />
the game beat Battlefield: Bad Company 2 by a wide margin with 4,270,000 downloads in total.<br />
<br />
Despite this ‘success’, Black Ops does not lead the Xbox 360 and Wii lists.<br />
<br />
As expected, Mario and Donkey Kong are in high demand on the Wii with a 1st and 3rd place respectively. <br />
Wii Party is listed in second place with well over a million downloads, <br />
while Black Ops fell a few thousand downloads short to make it into the top 5.<br />
<br />
On the Xbox 360 the title of most pirated game goes to Dante’s Inferno. <br />
This game was released in February and amassed a total of 1,280,000 downloads, <br />
beating Black Ops which ended up in 5th place with 930,000 downloads. <br />
The latter, however, did make the headlines several times due to an early leak.<br />
<br />
Weeks before the official release of Black Ops, reports came in that the Xbox 360 version <br />
had already leaked to BitTorrent. Although not all “leaks” turned out to be legit, <br />
a copy of the game did eventually come out a week before it hit the stores. <br />
This, despite efforts from Treyarch’s community manager Josh Olin to stop it.<br />
<a href="http://torrentfreak.com/call-of-duty-black-ops-most-pirated-game-of-2010-101228/" target="_blank">Source</a> [/toggle]<br />
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<div align="center"><img src="images/news-pics/38_1299224655.png" id="ws_image_130436618901_1" border="0" onload="checkSize('130436618901_1', 450, 500)" alt="images/news-pics/38_1299224655.png" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436618901_1" style="display:none;"><a href="images/news-pics/38_1299224655.png" target="_blank"><i>(Auto resize: show original)</i></a></div></div>]]></description>
	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>ETS Doom3 1vs.1 championship 2011</title>
	                       <description><![CDATA[<b><br />
ETS- Clan is preparing a Doom3 1 versus 1 championship in the beginning of the new year 2011. <br />
To take part you can sign in, in the clan forum. <br />
If the championship is going to be true it depends on the number of participants! <br />
<br />
Due to the last ETS- Doom3 championship, there will be stricter rules so the participants do not have to wait weeks for a match! It is planned for a duration of two or three weeks (weekends) probably. <br />
<br />
The Tourney rules will be following soon.<br />
<br />
<a href="http://ets-clan.ace.st/t252-1v1-tourney-2011" target="_blank">Signing up!</a></b><br />
<div align="center"><img src="images/news-pics/37_1293741787.jpg" id="ws_image_130436618987_1" border="0" onload="checkSize('130436618987_1', 450, 500)" alt="images/news-pics/37_1293741787.jpg" style="max-width: 451px; max-height: 501px;" /><div id="ws_imagediv_130436618987_1" style="display:none;"><a href="images/news-pics/37_1293741787.jpg" target="_blank"><i>(Auto resize: show original)</i></a></div></div><br />
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	                       <author>european.tournament.squad@googlemail.com ( )</author>
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	                       <title>Call of Duty: Black Ops Update Released</title>
	                       <description><![CDATA[-<br />
<b><a href="http://www.ets-clan.de/sc_language.php?new_lang=de&query=site%3Dnews" target="_blank"><font color="#FF0000">Switch to German!</font></a></b><br />
<br />
<b>Call of Duty: Black Ops Update Released<br />
<br />
Updates to Call of Duty Black Ops have been released. <br />
The updates will be applied automatically when your Steam client is restarted. </b><br />
<br />
[toggle=read more]The major changes include:<br />
<br />
    * Improved threading performance on computers with only 2 cores.<br />
    * Additional performance optimizations<br />
    * Added an option to pre-cache all shaders during load time. <br />
This fixes hitching related to shader compiling on some video cards when viewing an area of the map for the first time.<br />
    * Fixed random freezes in certain computer configurations.<br />
    * Allow Team Change on Ranked servers when it does not unbalance teams (this is a server admin option).<br />
    * Allow Team Change grace period at start of match (server admin option).<br />
    * Added 4 more reserved slots (server admin option)<br />
    * Added /connect<br />
    * Improved quickmatch results (server side change)<br />
    * Fix for watching films through Combat Record<br />
    * Fixed compassSpectatorsSeeEnemies exploit<br />
    * Fixed 3rd person fov exploit<br />
    * Fix for infinite supply drop exploit.<br />
    * Fixed crosshair flickering when stereo is active.<br />
    * Various spawn improvements<br />
    * Various sound improvements<br />
    * Fix for Zombies – Teammate shadows not displayed properly.<br />
    * Fix for radar not staying on in One in the Chamber when it should.<br />
    * In a Domination match, the Position Secured medal is no longer delayed.<br />
    * 'Hardened: Equipment Shot' Challenge can now be completed by destroying a 'Camera Spike'.<br />
    * Fix for choppy final killcam in dedicated servers.<br />
    * Various map glitches fixed.<br />
    * Weekly and Monthly leaderboards will now track all kills, deaths and assists properly <br />
(All Time leaderboards were not affected by this)<br />
    * Added mixed hardcore playlist<br />
    * Added mixed barebones playlist<br />
    * Added 12 player versions of all playlists<br />
<br />
<br />
Rcon<br />
<br />
    * Reduced timeout values. Connect (or failure to connect is faster).<br />
    * Added all white-listed dvars for Ranked and Unranked. Admins have rcon access to ALL available dvars.<br />
    * Added Settings and Console tabs for Ranked servers.<br />
    * Fixes a bug where the “Server” tab doesn’t update values when connecting to a new server.<br />
    * Added version number to the title bar.<br />
    * Fixed a bug where UI state didn’t persist after switching to another server.<br />
    * Added “disconnect” button.<br />
    * Fixed map “set” to not use admindvar.<br />
    * Changed all dvars which could be possibly float, to float. Mostly these are time-type dvars.<br />
    * Fixed bug where entering a value of zero for Message Duration would cause a unhandled exception error<br />
    * Truncated all message fields to 140 chars[/toggle]<br />
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	                       <author>european.tournament.squad@googlemail.com ( )</author>
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